I was very honored to be a part of the Ubisoft Toronto Character team on Far Cry 6.
This is Lita, one of the characters I worked on.
I was responsible for modelling and texturing her head, facial expressions and her outfit.
Her latest textures of outfit were polished and finalized by Ubisoft Toronto Character team later.
Marmoset renders done by Alex Sideras.
https://www.artstation.com/alexsid
In-Engine renders done by Chad Emond.
https://www.artstation.com/chademond
Art Director - Denny Borges
Character Art Director - Elliot Mallon
https://www.artstation.com/mall_one
Lead Character artist - Austin Martin
https://www.artstation.com/austin_martin