I was very honored to be a part of the Ubisoft Toronto Character team on Far Cry 6.
This is a portrait of Philly, one of the characters I worked on.
I was responsible for modelling and texturing his head and facial expressions.
Steve Fabok worked on Philly's outfit.
https://www.artstation.com/sfabok
Marmoset renders done by Alex Sideras.
https://www.artstation.com/alexsid
In-Engine renders done by Marco Barrettara.
https://www.artstation.com/marcobar
Art Director - Denny Borges
Character Art Director - Elliot Mallon
https://www.artstation.com/mall_one
Lead Character artist - Austin Martin
https://www.artstation.com/austin_martin