I was very honored to be a part of the 4a-Games Character team on the Metro Exodus.
Lurker is an enemy creature I worked on.
Low poly textured model here:
https://www.artstation.com/artwork/4blWan
High poly was done from a scratch without concept following sculpt-overpaints provided by Valentyn Sheremet during the process.
Special thanks to Dmitry Parkin for his precious advice and mentorship on the design stage.
https://www.artstation.com/dmitry_parkin
https://www.artstation.com/inhuman
Art-direction - Sergei Karmalsky:
https://www.artstation.com/karmalsky